Metaverse – Cryptos and stocks investment guide

Having a discussion about what “the internet” means today is analogous to having a discussion about what “the internet” means in the 1970s when discussing what “the metaverse” means today. Even though the groundwork for a revolutionary new mode of communication was being laid, no one could predict what the final product would look like until it was actually constructed. It was true at the time that “the internet” was on the horizon, but not every expectation about what it would look like was accurate in terms of its appearance.

As for the current state of the metaverse, there is a lot of marketing hype surrounding the concept of the metaverse as it is currently understood. Note that Facebook is currently in a precarious financial position, which is particularly important to remember. Unabated is Facebook's vision of a future in which everyone has a digital wardrobe to browse through, which is incompatible with the fact that Facebook is genuinely interested in making money by selling digital clothing.

What is Metaverse? 

In order to create a shared digital universe, virtual reality (VR) and augmented reality (AR) are combined in the metaverse, which is a cloud-based virtual space. When it comes to the metaverse, all virtual and online worlds, as well as all augmented reality layers, are included.

The metaverse is a collection of virtual and augmented reality (AR) worlds that is defined by its connection to physical space, just as the physical universe is defined by its connection to physical space. In the future, it will be fully immersive, as well as interactive and collaborative.

The term “metaverse” was first used in the general public by sci-fi authors in their novels. The term “meta” is derived from the Greek word for “beyond,” and it is used to combine the words “universe” and “meta.”

In 2021, we have only primitive prototypes of a true metaverse, which is still a long way off.  As a battle royale video game evolves into a massive online social network, it serves as a model for how some parts of the metaverse might look in the future. Apps for video conferencing will be another feature of the metaverse. In contrast to the real world, these games, virtual worlds, apps, and businesses are only a small part of the metaverse. All of them will be included and linked together.

Social media platforms, workplace tools, investment resources, online stores, and a plethora of other features will be included. You can completely immerse yourself in this spatial internet by using virtual reality (VR) technology, or you can simply interact with augmented reality (AR) overlays of it by using AR technology. Instead of a profile picture, you'll have a complete digital avatar or persona. Meeting up with your friends' digital personas, wandering around virtual locations, and attending virtual events will all be possible in the near future thanks to this new feature.

In many of these virtual worlds, you will be able to purchase real estate and construct structures with the help of cryptocurrency technology. Additionally, you will be able to provide virtual services, trade stocks, and buy and sell crypto assets and goods, both real and virtual. Because these assets can be transferred between the virtual and real worlds, you will be able to do so in many instances.

One of the most important characteristics of the metaverse is its ability to endure. Even if you aren't present, it will continue to exist. In the long run, your actions and the changes you make will be irreversible. Regardless of which virtual world you are currently a part of, your identity will remain the same.

More and more businesses and entrepreneurs are creating and investing in the metaverse, which is a persistent, shared digital universe.

Metaverse video explanation

Metaverse industries disruption 

People from all over the world can interact in real time in virtual worlds in the Metaverse, resulting in the development of a persistent, user-owned internet economy that spans both the digital and physical worlds. Web 2.0, which can be defined as the birth of the social media platform, is gradually being replaced by Web 3.0, which can be defined as the decentralized web.

The shift in monetization practices among game developers is a significant contributor to this growth trend. Gamers are increasingly moving away from paying to play premium games and toward free games, which developers monetize by selling players in-game items to enhance gameplay or social status within these virtual worlds. Companies that are already established in the Web 2.0 space will have to change their business models in order to compete by opening up their ecosystems and eliminating their competitive moats. In order for Facebook to realize its Metaverse ambitions, the company will have to make a difficult shift in order to continue to deliver quarterly results to shareholders. Web 3.0 innovation is not limited to the gaming industry; the Metaverse opportunity extends far beyond gaming. It is estimated that the Metaverse holds a trillion-dollar revenue potential in the areas of advertising, social commerce, digital events, hardware, and developer/creator monetization.

Programming engines:

These companies create gaming engines that are geared toward developers, allowing users to create games or 3D worlds, among other virtual products. With AI-driven 3D engines, gaming content can be generated in real time, allowing for an infinite number of scenarios to be explored while also making games more interactive and engaging.

Virtual content and assets creation:

These companies provide tools for creating virtual content and assets, which can include everything from synthetic media to holograms to augmented reality content.

VR/AR headsets

VR/AR headsets and haptic sensors or devices aimed at consumers are being developed by these companies in order to make virtual worlds more immersive and lifelike.


3D content can be displayed to users through the use of holograms and next-generation televisions.

Virtual world infrastructure :

These businesses create virtual worlds for users to interact in, whether it be through games, social networks, or virtual workplaces.

In this industry, avatar technology is produced that allows users to represent themselves in a virtual world.

Digital asset marketplaces:

The digital asset marketplaces allow users to buy and sell digital goods on a platform that acts as a digital asset exchange. In particular, many of these markets are devoted to non-fungible tokens (NFT), such as ether.

Decentralized Finance (DeFi)

These businesses specialize in providing financial services that are specific to virtual currencies. The majority of these companies' efforts are concentrated on decentralized finance (DeFi) applications and blockchain technology.

Metaverse industry potential

Grayscale estimates that the metaverse represents a $1 trillion business opportunity. Market research indicates that the Metaverse may be capable of competing with Web 2.0 businesses in the near future.

This year, the number of people accessing the Web 2.0 Metaverse virtual world surpassed 50,000, representing a tenfold increase from the start of 2020. Virtual reality is still in its early stages, despite its rapid development.

Metaverses for Web 3.0 crypto projects, according to the report, are also critical components of the technology. When compared to Web 2.0, Web 3.0 Metaverse crypto project have a market capitalization of $52 billion as of November 2021, whereas Web 2.0 has a market capitalization of $15 trillion.

Top Metaverse stocks

Cryptostec top picked stocks, best suited for investors who want exposure in leading companies with stable growth potential

Projects About Market Cap Invest in
Meta (Formally Facebook) is helping build a future where people have more ways to play and connect in the metaverse.
  • $940.763B market cap(11/29/2021)
Make real-time 3D projects for Games, Animation, Film, Automotive, Transportation, Architecture, Engineering, Manufacturing & Construction.
  • $51.5B market cap(11/29/2021)
Roblox Corporation is a technology enterprise that provides a digital platform where people can share experiences through gaming, entertainment, social media, and toys.
  • 70.5B market cap(11/29/2021)
NVIDIA, inventor of the GPU, which creates interactive graphics on laptops, workstations, mobile devices, notebooks, PCs, and more.
  • $785B market cap(11/29/2021)
A technology company focused on computer software and consumer electronics solutions. Microsoft has three main engineering groups: Cloud and AI; Experiences and Devices; and Artificial Intelligence and Research
  • $2.48T market cap(11/29/2021)

The MetaverseLife Smart Portfolio of eToro invests in stocks and cryptocurrencies of companies and platforms involved in this revolution, based on the asset universe of eToro. It provides a well-diversified portfolio in distinct sectors, including hardware used in augmented reality technology, software for creating and interacting in the virtual world, and crypto platforms that connect it all together.You can invest in the fund as low as $500

Interested in Metaverse Fund Investment?

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Top metaverse crypto coins

Cryptostec, tried to pick the top crypto projects that are most likely to succeed in the metaverse.

Projects About Token Metrics Get it on
Cryowar (CWAR) is a real-time multiplayer PVP arena NFT game developed in Unreal Engine and on the Solana network.
Circulating Supply
  • 22,285,000.00 CWAR
  • $103 million market cap(11/29/2021)
Neos (NCR) is an innovative metaverse engine developed by Solirax that is designed to accelerate the development of social VR application
Circulating Supply
  • 16,116,933.85 NCR
  • $141 million market cap(11/29/2021)
Mines of Dalarnia
Mines of Dalarnia is a play-to-earn action-adventure game with procedurally generated levels on Binance Smart Chain (BSC). Players mine and collect various in-game items improve their skills and gear to unlock the secrets of the Dalarnia universe.
Circulating Supply
  • 123,200,000.00 DAR
  • $477 million market cap(11/29/2021)
PlayDapp (PLA) seeks to develop a portfolio of interoperable blockchain games, where users can utilize NFTs and in-game assets across different game titles.
Circulating Supply
  • 241,594,277.00 PLA
  • $582 million market cap(11/29/2021)
Decentral Games (DG) is a next-generation entertainment and play-to-earn DAO (Decentralized Autonomous Organization) at the intersection of the metaverse and NFT.
Circulating Supply
  • 346,695.50 DG
  • $208 million market cap(11/29/2021)
Red Fox Labs (RFOX) is a metaverse builder, solving the inequalities in the digital economy by building interoperable metaverse experiences focused on retail, media, gaming and rewards. 
Circulating Supply
  • 1.31B RFOX
  • $398 million market cap(11/29/2021)
Livepeer (LPT) is a scalable Platform as a Service for developers who want to add live or on-demand video to their project. It aims to increase the reliability of video streaming while reducing costs associated with it by up to 50x.
Circulating Supply
  • 21,164,655.33 LPT
  • $1.1B market cap(11/29/2021)
MOBOX is a user-centered platform that empowers users by rewarding them for their participation and enjoyment. GameFi: The New Revolution in Free to Play, Play to Earn Gaming is powered by the MOBOX Protocol, which combines the best of yield farming DeFi with gaming NFTs.
Circulating Supply
  • 79,853,075.89 MBOX
  • $609M market cap(11/29/2021)
space sip
Space Sip is blockchain-enabled RPG Game, built to allow players PLAY-to-EARN with an EASY-to-PLAY gameplay and still provides an addictive experience.
Circulating Supply
  • 23,033,000.00 SIP
  • $29M market cap(11/29/2021)
Aurory is a gaming platform based on the play-to-earn mechanism. We strongly believe that the path for the future of gaming flows from pay-to-play, free-to-play, and finally landing at playing-to-earn.
Circulating Supply
  • 9,500,000.00 AURY
  • $176M market cap(11/29/2021)
dark frontier
“Dark Frontiers” is the newest, gamified space realm governed by a Gamestarter produced DAO. Dark Frontiers' goal is to drive mainstream adoption by enhancing the usability of NFTs through staking, item ownership, and the creation of real-world value through in-game items.
Circulating Supply
  • 250,000,000 DARK*
  • ??? market cap(11/29/2021)


The metaverse will not be completed in a single day. Time is required for technology development, regulation, and adoption. But as the pandemic has shown, the world can change in an instant. Even if you don't plan to use the metaverse by January 2022, these virtual worlds are evolving and have untapped potential.

However, comparing today's proto-metaverse ideas to the early internet and assuming everything will get better and progress linearly is not a given. Nobody knows if people will want to sit in a virtual office or play poker with Dreamworks' Mark Zuckerberg, let alone if VR and AR will ever become as common as smartphones and computers.

Maybe the real “metaverse” is just cool VR games and digital avatars in Zoom calls, but most of the time it is just the internet.

No one knows how real or how long it would take to create a perfect metaverse. The result is that a number of blockchain-based metaverse platforms are still working on AR and VR.

Virtual and augmented reality will boost the global economy by $1.5 trillion by 2030, up from $46.5 billion in 2019, according to PwC.

If a company can dominate a specific area, such as a platform or service like payments, subscriptions, or advertising, it will make a fortune like the companies that dominated “the internet.”

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